A few people have expressed that “they don’t want a game to cater to their sexuality, but to be a good game.”
First, I should mention that the team is made up of gamers and developers. We’ve played games. A lot of them. We’ve done smaller scale hobby development in indie games, and we’re hiring people who are experienced in working on top-level shipped titles.
We ALSO want this want to be a good game. That is why we’re raising a six figure budget for this game. Does money guarantee goodness? No. But it helps. It helps a LOT.
While #Arkh does put the focus on new types of main characters, the story is not about marginalized identities in and of themselves. We’re not writing a yaoi manga, here, where the entire plot is about two gay people who are gay and then they gayed and by the way today is Gay Day and then they get gay married.
This story is also not about PoC living in some hood being kept down by the white man and singing old negro spirituals while raising their hands to the sky in their desire for freedom.
The gameplay isn’t about which dildo, or which binder, or which breast enhancer you can attack your enemies with.
Arkh is about a young deity who gets caught up in love and finds that not everyone is as happy with it as they are, much like in real life. Arkh is about someone who bites off more than they can chew, runs away from home and ends up stranded in some lifetime with only partial memories, who travels the cosmos to get them back and figure out what the hell their own original goal is. Arkh is about travel and adventure, seeing things you’ve never seen before, talking to people you’d never talk to otherwise, trying things you never tried before.
Arkh’s about seeing the stars and intergalactic travel to different fantasy lands, each with their own unique set of problems, problems that you have to help with to advance. Arkh is about building up, but repeatedly getting knocked back down and having to start over, having to make very difficult decisions between your items and your weapons and your money so you have enough to last you a level.
Arkh is about reincarnation. It’s about having different lives, having different friends, and experiencing life from every angle of the coin and every side of the die.
It’s about taking action even when people are being really annoying and getting in your way. It’s about having to pay attention to the way people see you to get by and get ahead. It’s about giving the player numerous options about what kind of fighter they want to be.
That said guys, the design for Arkh is not completed yet. We want to spend a lot of time going over it repeatedly to make it perfect. We would love to take ideas from other gamers on the play, but as a grassroots project, there will be limitations on certain parts because of the cost. But within that limit, we want to do the best damn game we can do, both in story, and in gameplay.
The game DOES feature PoC and queer people. But what the game IS? It’s a story about a deity who needs to reincarnate numerous times to avoid a pursuing enemy, to live something of a decent life. It’s about having multiple enemies, some of whom are your friends, and not knowing which to go after. It’s about trying to live even when there are unseen ghosts all around.
Please be patient. As we finalize more prior to beginning programming, more will be revealed. Arkh does have a complete lore behind it, the world is multi-dimensional. We’re looking into making new levels downloadable so that even when the the game ends, it’s not really over.
We’re going to do our damndest. We just ask that you keep supporting us even if it doesn’t seem perfect at first.
Reblogging this to make it easier to reference. It will now be searchable from the FAQ tag.